Kamil "mookie" Kuklo
ABOUT ME
I was born on the 26th of November 1980 in Kozienice (Poland), but I've been living in Białystok for many years. I used to work as a movie editor in a local TV station and a journalist. Since the beginning of 2009 I've started working as a professional 3d graphic and animator. In my spare time I do my own projects and freelance.
My first encounter with 3d graphics took place in 2006, when I discovered Blender, probably the best free programm that I still keep using. With its great possibilities I began to create scenes that are drawn with the experience of cinematograhy and photograhy. I always strive to make something that is unique or simply impossible to spot in a real world, stirring up viewers emotions and imagination.
Up until today my works have been rewarded in a few contests and found their place in an international galleries. They've been published in "3D Artist" and several books (such as "Introducing Character Animation" by Tony Mullen, "Blender:The Definitive Guide" by Ethan Luo). I wrote several articles about my works, reviews of CG books and became the first author of Polish book about Blender entitled "Blender. Kompendium", which was edited in 2007. In my workflow I use Blender and Photoshop, although I know 3ds Max as well.